Art
This is my (Beta) portfolio of all of my art. I am a 2D artist, a 3D artist, and an indie game developer.




Adobe Substance Painter custom materials test renders.
A small collection of renders that I took while testing the limits of Substance Painter, and its procedural elements.








Simplistic realistic Tron bike renders
Tron bikes are an amazing example of beautiful old CGI, they are the staple of ingenuity and perseverance. A echo from a time when mapping individual vertice points were common practice. As a speed challenge, I took it upon myself to try to remake a hyper-realistic Tron bike in just fifteen minutes. The result was these renders.








Low poly blender robots.
A while back I was working on a low poly VR game in which the player could either fight or join forces with robots, so I made these beautiful robots with their own personalities using Blender.




Game Art
Here is a collection of a few pieces of game art that I have created, most are just screenshots of games that I have created or just some beautiful level designs, and shaders that I have made.




Partial 3D scans
This is a collection of part 3D scans and part 3D modeling work. Each work has one aspect that is 3D scanned and another that is 3D modeled.




3D scanned models videos.
A while back I purchased a Revopoint POP 2 3D scanner. I have been using it on quite a few projects and I decided to make a few videos showing some cool models. The following are those videos